Inversion is a 2D platformer puzzle game where two players must come together in order to win.

The game was made during the Global Game Jam 2022, in which the theme was duality.

The original concept of the game was a split screen where you control a player on the left and a player on the right with inverted movement. The goal of the game was to move both players to a certain location in order to progress to the next level. We ended up pivoting to a better mechanic where both players have to collide in order to win.

The game was bootstrapped from phaser-platformer. We used Phaser as the game engine and Tiled as the map editor. The code can be found on GitHub. Read the blog post.

Credits

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1.3.0.zip 5 MB
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1.2.0.zip 5 MB
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1.1.0.zip 3 MB
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1.0.0.zip 3 MB

Comments

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This game is really cool and the concept of this game is superb. I really like the way this game has been implemented and presented, everything is just right into the place, the difficulty ramp-up is quite nice, the level design is quite awesome, and every other thing is good enough to enjoy. However, I did miss the audio and the game felt like it was too flat, which you can bump up using some visual effects, and a slight screen shake.  Apart from that I really like minimal design, so well done. 

Will be looking forward to your future projects for more such awesome content.