v1.0.0
Bite the Living » Devlog




1.0.0 (2025-05-20)
Features
- add mouse events to select and move zombie (a7d8b8d)
- change default cursor to crosshair and fix select sound (8ce6a23)
- events: click outside zombie to deselect (ab4c1c0)
- events: draw selection with mouse (6429e99)
- events: move camera position with mouse (6d372db)
- gameobjects: add mass to human and player (183ffcc)
- gameobjects: add red tint to zombie color when selected (7eabc5d)
- gameobjects: add table (5db3f2a)
- gameobjects: add target when you right-click to move (2f01d9c)
- gameobjects: add watercooler (3f6155d)
- gameobjects: add zombie when player kills human (32dac9b)
- gameobjects: check if zombie should move to human during idle (6048675)
- gameobjects: have gunman spawn different zombie with speed (dc28dbc)
- gameobjects: hurt player over time (6b450ab)
- gameobjects: move zombie to first human (0900b29)
- helpers: add line of sight reward (c47e86d)
- helpers: add more rewards and tweak zombie state (ec93ecf)
- helpers: show spawn from the dead zombie after level 0 (fbbc219)
- level: add gunman to level (ab55ba1)
- level: add new levels (492318a)
- levels: add gunman and human level (603164b)
- levels: add level with gunman (dfc8d10)
- levels: add second level (fc6151e)
- levels: add third level (ee856f5)
- levels: improve and add more levels (84074c1)
- levels: show reward message for last level (2228e66)
- modal: add modal (530f944)
- modal: add modal (42a169f)
- modal: add styles (41937ea)
- modal: add styling to modal (58d7247)
- modal: change modal directories (5119aad)
- modals: add rewards to modal (a512c9f)
- modal: style modal (5ec224e)
- modal: style rewards modal (2601cfb)
- music: play background music (52390dd)
- play sound select and remove redundant zombie onClick (52bc73f)
- remove player and replace with zombie (843001b)
- scenes: add menu scene and improve buttons (7bee711)
- sounds: add gunshot sounds (9340f1d)
- sounds: play exhale on zombie spawn from human (1d7ae95)
- sounds: play hit when zombie collides with human (c5da23e)
- sounds: play snarl when you select zombie (fdc047b)
- sounds: play sound explode on zombie death (fe67af9)
- sounds: update zombie sounds and fix win lag (04d650f)
- states: save the game and zombie state to localStorage (dc1e97f)
Bug Fixes
- don't select with mouse when clicking continue (4f1afac)
- events: allow mouse selection to go in any direction (90920ff)
- events: increase ratio for mouse scroll (8817e0c)
- gameobjects: allow other game objects to pass through dead zombie (13fefed)
- gameobjects: disable collision for human on death (aa12631)
- gameobjects: disable hit state if human is dead (1aabddb)
- gameobjects: disable player cursors if dead (c00fd67)
- gameobjects: get closest zombie to human instead of first one (ebb45ab)
- gameobjects: show modal and go to next level (2a60ded)
- helpers: balance rewards (2e220a3)
- helpers: don't call hp if gameobject is destroyed (b98d149)
- human: fix race condition (336b038)
- humans: make health drain with proximity (b31098b)
- level: decrease area of level (ea1bfa5)
- scenes: add collision to prevent going outside level (f07b775)
Files
bite-the-living-html5.zip Play in browser
Version 1.0.0 May 20, 2025
Bite the Living
🧟 Control zombies and attack humans!
| Status | Released |
| Author | remarkablegames |
| Genre | Strategy |
| Tags | 2D, Horror, Open Source, Pixel Art, Point & Click, Real time strategy, Singleplayer, Top-Down, Zombies |
| Languages | English |
More posts
- v1.0.1Aug 07, 2025
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